Lots of camera flash transitions as well as some more complicated work!
Retiming Sledkin's entrance was a tricky ask, especially because we couldn't send things back to animation- I worked with the rendered elements we had, retimed, stitched, and reframed her entrance to fit the visions of our EPs. It was a lot of fun to do something outside the usual!
complete retime of Sledkin entrance; this involved not only starting the character later, but stitching together the front half of the character animation and the back half while maintaining the color and motion