Website powered by

The Great Foster Fake-Out - DreamWorks' Dragons: The Nine Realms

Bespoke hallways, anyone? These were done entirely in Nuke using projections that can be rotated for ‘bespoke’ hallways that match camera angles in additional shots. The scenes where Rakke enters the building that have hallways were done using this method- unfortunately, we could not bring all the shots back for in-house work.

integration and color correction of paint over; glass from PO made more transparent at request of EP/showrunner

create hallway for interior of building

still from vendor delivery

still from vendor delivery

bespoke hallway again!

bespoke hallway again!

The front of these boxes are paint actually a paint over! In this sequence, all the boxes, when they're front-facing like this, are the same .png paint over element projected onto the boxes.

The front of these boxes are paint actually a paint over! In this sequence, all the boxes, when they're front-facing like this, are the same .png paint over element projected onto the boxes.

Resize Eugene in hug scene to not be massive- he was much larger than Jun and had to be carefully animated to fit the hug animation.

Resize Eugene in hug scene to not be massive- he was much larger than Jun and had to be carefully animated to fit the hug animation.