Hobs and Saw - DreamWorks' Dragons: The Nine Realms
Lots of paint over integration, lots of fun FX fixes.
removal of some FG elements, re-rendered in-house
integration of FX foam with Phil’s hand; it was not connecting at all, so holes had to be filled, timed, and animated accordingly; also, making the mirror reflections line up and generally work
integration and color correction of paint over with set, painting in/out certain rocks to match with another shot.
integration of set elements and color correction, smoothing of edges to make the hole set blend with the rest of the set, tracking of changes due to camera move from animation